mortal shell 2 trophy guide

Use your first cycle for story progress and the collectibles available on that route. Enter New Game Plus only after checking the Ova Siphon, because all Shell Memories need repeated cycles, including part of New Game Plus Plus.

Mortal Shell II in-game screenshot 17
Mortal Shell II in-game scene 17

First run priorities

Use the first run for main bosses, collectibles, Shells, Tarstones, Beacons, weapons, sidearms, Tarforge upgrades, dungeons, and healing upgrades. Keep a checklist as you move between regions so that a late collectible is not confused with a task that belongs to a later cycle.

The Ova Siphon in Marrow Keep starts the ending and the next playthrough. Finish the cleanup you can complete before using it, because the next cycle is for progression that cannot fit into a single run.

Missable early choice

"Mid Summer?" requires accepting Marigold's flower crown during the opening section. Keep a separate save before that choice if you want a recovery option without replaying more of the opening.

This is a specific missable choice, not evidence that every early decision is permanent. Track it separately from story progress and collectible cleanup.

Shell Memories and repeated cycles

There are eight Shells with five Memories each, for 40 Shell Memories. Maximum bonding across all Shells requires 216 Glimpses, or 27 per Shell, and one playthrough does not provide enough Glimpses for every Memory.

"Seeking the Past" requires all eight Shells at Tier 4 and all Shell Memories. Treat it as a multi-cycle goal, not a first-run errand, and record which Shell Memory you have already opened before entering the next cycle.