Sariel character render on a clean dark background

Shells

Sariel

The Endless · Playable Shell

Sariel is a Curse-focused risk-management Shell who converts incoming damage into Pain, then uses thorns, movement, and continued offense to control or cure that delayed threat.

On this pageOverview

Field profile

Overview

Sariel base attributes
Health95
Resolve100
Bleed resistance8
Frost resistance9
Shock resistance9
Curse resistance9
Best for
  • Players who like damage-over-time control
  • Curse builds
  • Advanced resource-management play

Strengths

  • Exceptional Frost, Shock, and Curse resistance
  • Thorns pressure multiple enemies and build Curse
  • Pain can delay incoming damage and changes dodge speed at the cap

Tradeoffs

  • Poor Pain management turns delayed damage into a sudden collapse
  • Repeated thorn casts also inflict Pain
  • The build needs both offense and recovery skills to feel complete

Recruitment site

Chamber of Becoming

Recruit Sariel at the Shell recruitment site in the Chamber of Becoming.

Core kit

Core abilities

Active Shell ability

Exodus of Thorns

Active

Sariel expels parasitic thorns that hunt nearby enemies, inflicting Curse stacks. Each activation inflicts Pain on Sariel.

Resolve cost
15
Cooldown
3s
Passive trait

Purge

Passive

When Sariel has no Pain 50% of any incoming damage becomes Pain . When Sariel is at max Pain , Sariel dodges faster.

How to play

Sariel combat guide

Pain is a second health-pressure meter, not free mitigation. Use Exodus of Thorns to spread Curse and maintain offense, but always know how the current build will cure Pain before taking another exchange.

Field sequence

Combat loop

4 steps
  1. 01Apply Curse with thorns or a compatible weapon.
  2. 02Keep attacking to cure Pain through Reaper instead of retreating indefinitely.
  3. 03Use the faster dodge state at high Pain to reset position.
  4. 04Cure or convert Pain before casting another expensive thorn sequence.

Bond path

Progression plan

early

Growth improves the main active tool, while Reaper provides a direct way to cure Pain through offense.

mid

Scourge and Reversal deepen the Curse loop; Restoration is the safety choice when Pain still overwhelms the build.

late

Thornfall and Affliction turn Curse into stronger area pressure, while Frailty is only valuable when the recovery loop is already reliable.

Build craft

Weapon and Tarstone synergies

Field notes

  • Do not interpret Pain conversion as permanent damage reduction.
  • Track Pain before activating Exodus of Thorns repeatedly.
  • Against a single boss, Reaper and Reversal are more dependable than relying on Affliction's multi-target spread.

Interactive progression

Skill tree

Open a Bond Tier branch to inspect its skills, Shell Point costs, and every upgrade level. Tier lines show unlock order; skills inside the same tier remain independent purchases.

Shell coreSariel4 Bond Tiers · 12 skill branches
  1. Bond Tier 13 skills · unlock this tier before purchasing its nodes
    1. 01Growth3 levels · 1 / 2 / 3 Shell Points
      Bond Tier 1Level costs: 1 / 2 / 3
      Open full skill entry ↗
      1. Level 1Expelled thorns deal 20% more damage
      2. Level 2Expelled thorns deal 40% more damage
      3. Level 3Expelled thorns inflict 4 Perforation stacks
    2. 02Reaper3 levels · 1 / 2 / 3 Shell Points
      Bond Tier 1Level costs: 1 / 2 / 3
      Open full skill entry ↗
      1. Level 1Damaging an enemy cures 25% more Pain
      2. Level 2Damaging an enemy cures 50% more Pain
      3. Level 3Ranged damage also cures Sariel's Pain
    3. 03Scourge3 levels · 1 / 2 / 3 Shell Points
      Bond Tier 1Level costs: 1 / 2 / 3
      Open full skill entry ↗
      1. Level 1Sariel has 50% Curse mitigation
      2. Level 2Sariel has Curse immunity
      3. Level 3Enemies stay Cursed for 30s
  2. Bond Tier 23 skills · unlock this tier before purchasing its nodes
    1. 01Entitlement3 levels · 1 / 2 / 3 Shell Points
      Bond Tier 2Level costs: 1 / 2 / 3
      Open full skill entry ↗
      1. Level 1Sariel generates a shockwave which inflicts 5 Trauma stacks
      2. Level 2Sariel generates a shockwave which inflicts 7 Trauma stacks
      3. Level 3Sariel generates a shockwave which inflicts 10 Trauma stacks
    2. 02Frailty3 levels · 1 / 2 / 3 Shell Points
      Bond Tier 2Level costs: 1 / 2 / 3
      Open full skill entry ↗
      1. Level 170% of incoming damage is applied as Pain.
      2. Level 280% of incoming damage is applied as Pain.
      3. Level 3100% of incoming damage is applied as Pain.
    3. 03Synthesis3 levels · 1 / 2 / 3 Shell Points
      Bond Tier 2Level costs: 1 / 2 / 3
      Open full skill entry ↗
      1. Level 1Sariel thorns regrow 10% faster
      2. Level 2Sariel thorns regrow 20% faster
      3. Level 3Sariel thorns regrow 40% faster
  3. Bond Tier 33 skills · unlock this tier before purchasing its nodes
    1. 01Agonize3 levels · 1 / 2 / 3 Shell Points
      Bond Tier 3Level costs: 1 / 2 / 3
      Open full skill entry ↗
      1. Level 1Resolve slowly refills over time up to 30%
      2. Level 2Resolve slowly refills over time up to 35%
      3. Level 3Resolve slowly refills over time up to 40%
    2. 02Reversal4 levels · 1 / 2 / 3 / 4 Shell Points
      Bond Tier 3Level costs: 1 / 2 / 3 / 4
      Open full skill entry ↗
      1. Level 130% of the self-inflicted damage of a Cursed enemy, cures Sariel's Pain
      2. Level 235% of the self-inflicted damage of a Cursed enemy, cures Sariel's Pain
      3. Level 3Cursed enemies self-inflicting damage also suffer from 15 Break Damage
      4. Level 4Riposte damage also cures Sariel's Pain
    3. 03Torment3 levels · 1 / 2 / 3 Shell Points
      Bond Tier 3Level costs: 1 / 2 / 3
      Open full skill entry ↗
      1. Level 1Thorns deal up to 300% Stagger Damage based on Sariel's Pain amount
      2. Level 2Thorns deal up to 200% damage based on Sariel's Pain amount
      3. Level 3Thorns start dealing up to 2 Break Damage based on Sariel's Pain amount
  4. Bond Tier 43 skills · unlock this tier before purchasing its nodes
    1. 01Affliction3 levels · 1 / 2 / 3 Shell Points
      Bond Tier 4Level costs: 1 / 2 / 3
      Open full skill entry ↗
      1. Level 1Other Cursed enemies take up to 30% of the original damage
      2. Level 2Other Cursed enemies take up to 40% of the original damage
      3. Level 3Other Cursed enemies take up to 50% of the original damage
    2. 02Restoration3 levels · 1 / 2 / 3 Shell Points
      Bond Tier 4Level costs: 1 / 2 / 3
      Open full skill entry ↗
      1. Level 1Sariel cures 30% of Pain
      2. Level 2Sariel cures 50% of Pain
      3. Level 3Sariel cures 70% of Pain
    3. 03Thornfall4 levels · 1 / 2 / 3 / 4 Shell Points
      Bond Tier 4Level costs: 1 / 2 / 3 / 4
      Open full skill entry ↗
      1. Level 1Expelled thorns deal 5 splash damage on impact
      2. Level 2Expelled thorns deal 8 splash damage on impact
      3. Level 3Sariel expels a total of 22 thorns
      4. Level 4Sariel expels a total of 25 thorns

Video guide

Build video

Mortal Shell 2 Sariel Build Guide - How to Play Sariel

Curse build, abilities, skill priorities, weapons, Tarstones, and final tips

Published
2026-08-20
Length
13m 43s

Memories

Sariel memory costs and rewards
The DeadCost 500 · Reward 500
The Dead 2Cost 500 · Reward 750
The ExperimentCost 500 · Reward 500
The ResignationCost 500 · Reward 500
The ResurrectionCost 500 · Reward 500
The SearchCost 500 · Reward 500

Exact location

Fallgrim · 58.7981, 79.3276

Open exact marker ↗
Fallgrim map with the Sariel markerSariel

Map marker for Sariel

Appearance variants

Shades

Shades change how Sariel looks, not the Shell's stats or abilities. Switch between unlocked Shades from the Change Shades menu at any Beacon.

  1. 01
    ApocryphalNamed alternate appearance
    Cosmetic only
  2. 02
    Obsidian SarielObsidian appearance
    Cosmetic only